ZBrush has a Master plugin for UV that creates effective UVs for the models with a single click, which otherwise is a time-consuming task. When a user creates or uses a texture map on a 3D model, it needs UVs. It allows helps in creating a never-ending array of complicated shapes, all from a single primitive. Primitives: ZBrush can create complicated scenes that blend several smaller objects.That is, they get to see the live resulting mesh. Live Boolean – With this attribute, the user gets to see real-time Boolean.ShadowBox: It allows the user to create 3D meshes by just sketching a shape.
This powerful feature can recreate geometry in just a few seconds by removing all stretched polygons. DynaMesh: This feature allows the user to create models without practical limitations.The user can also quickly adjust the pivot point for scale, rotation or Move. Used for accurate transformation, Gizmo 3D can be easily placed at any location or orientation in the interface. Gizmo 3D: This feature is used for sculpture manipulations and transformation with accurate control.Fusing polygons, removing full blocks of geometry connecting parts with new paths with just a single click are some of the uses of this feature. It is used for creating powerful and quick new shapes.